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Showing posts with label Slaanesh. Show all posts
Showing posts with label Slaanesh. Show all posts

Tuesday, 10 October 2017

Grey Knights vs Slaanesh - Batrep #4

💀- Greetings Gamers! -💀

Today we've got Grey Knights fighting against the forces of Slaanesh in a skirmish sized battlle. We're testing a new battle system while we're at it, and we felt it went pretty well.

We're planning to make this a 'slow grow' campaign, so hope you enjoy the first mission in this tale!

If you're looking for the video version instead, click here.

Note that you can click on any of the images to enlarge them! 💜


💥[MATURITY WARNING]💥

This mission, and any other with Slaanesh units, have bare breasted and exposed buttock female miniatures. Although I take them as part of the story of the game, if you are not into this kind of thing (nudity/partial nudity), you might prefer to browse our other batreps or otherwise not view this batrep. They will not be censored beyond this point.

With that out of the way, on with the boobs - I mean battle 😏



Prologue - The Fountain of Delights

Upon a feudal world near the Cicatrix Maledictum, also known as the Great Rift, a power in the warp stirred. The planet, known as Reavux VI to the Imperium, had drawn the eyes of 'She Who Thirsts'.

The world was a recruitment planet for a Space Marine Chapter that had disappeared after the fall of Cadia. What made this world special was the strict order of knights that denied themselves many pleasures, delicacies and other decadent behaviours in the name of honour - their strict discipline was legendary among the local populace. In fact, the Grey Knights were known to take potential recruits from the area time to time, unknown to the now absent Space Marine Chapter.

Upon this world, a beautiful but powerful witch on the outskirts of a town made a pact with Slaanesh - she offered her body as a vessel for a Greater Daemon. Hiding within the host's form, the Keeper of Secrets began her work on corrupting the noble planet and dedicating it as a paradise for Slaanesh.

The first goal was to build a grove in the forest, featuring a fountain that could tempt any to taste or bathe in its waters. If exposed flesh were even touch the water, it would invite untold sensual experiences that seduces the victim, turning them into a willing slave of Slaanesh. The bathing Daemonettes, appearing as the most desirable of lovers to the eyes of mortals, ensured that the corruption began to spread across the the populace.

After a disturbing vision from a Psyker of a 'powerful witch' and a 'Fountain of Delights', a small force of Grey Knights arrived on Reavux VI. Although a massive war raged across the entire Imperium, something about this world called for the special attention of the best daemon hunters in the cosmos. 

Discovering a small patrol of Noise Marines on the move, the Grey Knights tracked them in the hope that they would find the source of the corruption. Yet, on the edge of their perception... the faint but silky whispers of a young woman beckoned them to come forth...





The Game: Campaign Mission 1


We played a skirmish sized game of 450pts.

Rolling on the Casual Game chart, we got Secure Land. The sole objective was to control as many table quarters as possible - whoever had the most quarters at the end of the game would be the winner. We also got Random Game Length.

We experimented with a newly introduced deployment type. On a 4' x 4' area, it is like the diagram below. It actually felt pretty intense!


The Slaanesh force had taken Zones A, while the Grey Knights had Zones B.


The Armies

Grey Knights had taken 3 units. 2 x Grey Knight squads and a Dreadknight. The Slaanesh force had taken 4 units: Daemonettes, a Helbrute, Noise Marines and a unit of Chaos Marines.


Grey Knights






Slaanesh Patrol





Deployment

The Grey Knights only stayed in one of their two deployment zones. The Slaanesh force divided itself between the two of theirs, placing a unit of Noise Marines in a position to utilize their sonic weaponry, while the Helbrute and Chaos Marines deployed elsewhere.

The Grey Knight's Dreadknight and the Slaanesh Daemonettes were kept in reserve, to deploy via teleport and 'summoning' respectively.





Turn 1

During this Turn, the Grey Knights split up to take the fight to the Slaaneshi Marine units. The Noise Marines and the Helbrute shot down 2 Grey Knights from one unit. The other Grey Knight squad managed to wipe out the close combat unit of Chaos Marines with a combination of Storm Bolter and Power Weapon attacks without receiving casualties from the Chaos Marines in return.

From Reserve, the Dreadknight and Daemonettes both arrived successfully.














Turn 2

During this Turn, the Grey Knights and Noise Marines that were fighting each other ended up both wiping out to each other's gunfire.

The Helbrute fired it's Multi Melta at the Dreadknight, but failed to inflict any damage - it then moved up to assault the Grey Knights. The Dreadknight was hot in pursuit.

The Daemonettes in response assaulted the Dreadknight, for lack of more choice targets.





Turns 3 + 4

The game turned into a close combat where another Grey Knight died, the Helbrute was defeated by the Dreadknight and the Daemonettes slowly fell away to the Dreadknight. The Slaanesh player suffered some serious bad luck with dice rolls with both the Noise Marines earlier and also during these combat turns that really led to their own massacre. The Slaanesh force was wiped out, making the Grey Knights the victors!




Aftermath
The Grey Knights were victorious!




Where could the Slaanesh witch be? She could be anywhere, but she was certainly not at the fountain this day. With the fountain now destroyed, the hunt will continue - though the Grey Knights may feel the deadly kiss of her blade soon enough...




Credits


The gaming mat was made by Deep-Cut Studio if you're looking for an easy and nice grass roll-up mat! They have a bunch of other cool mats too, like the two we used in our Talk Like a Pirate Day battle. Check out our website to find out more or see what we're up to:

www.warsurge.com

The miniatures were all from Games Workshop.

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Thursday, 31 March 2016

Easter 2016 - Egg Hunters

Easter 2016 - Egg Hunters!


Welcome to another Seasonal Event for our gaming project, Warsurge. This time we have a 3 Player Mission between the Stormcast Eternals (Age of Sigmar) against a Slaanesh warband (Warhammer 40,000) and also an army of deadly Easter chicks lead by an Easter Bunny!

Click on any images to enlarge them or to view the gallery as such.


Free E-Book
Also, it's slow progress, but there is a free e-book I'm working on. You can sign up here to reserve it. Talks about a bunch of things related to war gaming, both socially, in-game and even suggestions for campaigns among other things!

Warsurge Facebook Page
Give us a like and follow us as we get some videos and other things ready :)
https://www.facebook.com/Warsurge-1538527369699453/


The Factions

There were three factions: each army had 750pts to spend in this game:

The Order
Represented as Stormcast Eternals, The Order is dedicated to their own secret agenda. On the battlefield they are righteous and powerful, clad in armour and augmented with rigorous training, and perhaps more... their great size hints that even genetic manipulation is at hand here.



Slaanesh Warband
These Chaos Space Marines are dedicated to the chaos god Slaanesh, and are lead by Lucius the Eternal. As to why they came... it must have something to do with their pursuit of pleasure and perfection. Among their number is a Flesh Beast, some kind of spawn of darkness with many tentacles.
The vile bunny is watching...

Easter Bunny Forces
What kind of Easter Battle would it be without an Easter Bunny? Leading an army of deadly chicks, he was out to get back some of those eggs and defeat any non-believers on the way.


The Battlefield
The battlefield was essentially a forest... but more so like a child's Easter egg hunt, as there were many chocolate eggs strewn across the land.




Deployment
The game was 750points, and had a 3 Player Deployment as follows:




The Slaanesh Player went with Zone A, Stormcast Eternals (The Order) went to Zone B, and the Easter Bunny Forces went to Zone C. Zone C is larger, as it can be more awkward to navigate between the other two players.









Victory Conditions
There were two goals in this mission, judged separately from each other: Egg Hunter and 'Slay and Survive'

Egg Hunter was where players with the most Egg Points (or simply, eggs!) collected would be the winner in that field.

Get Egg Points!


There was also the humble 'Slay and Survive' condition - where the player with the most forces remaining would win in that category.

Defeat enemies and preserve your forces!


Turn 1


Turn 1 was mostly for tactical placement and collecting eggs! All three factions had brought a unit that could move quickly, and these were great for grabbing the eggs.


The Slaanesh Player had the most ranged weapons, firing a few shots but not really inflicting any major damage.


The Order faction had no ranged weapons whatsoever, so they collected eggs and prepared for some melee against the Easter Bunny's minions. The chicks were no pushover however, they had a chance of inflicting critical hits, which would bypass armour saves.


The Easter Bunny had egg bombs and laser eyes, so no one was truly safe from it. It's melee attacks were arguably weaker than the chick minions however.


The leader of The Order charged into combat against some chicks. He was a truly mighty warrior, but the chicks were ready for a fight and delivered an unusually high amount of critical hits, wounding the leader. However, his hammer managed to hurt them too!


The Rhino Tank surged onward and collected eggs, but the chicks noticed and wanted to peck it apart.


Within the first Turn, the Slaanesh Flesh Beast managed to take down a knight, but his comrades managed to slay the foul beast. Blood had been spilled!

The Noise Marines had managed to harm the Easter Bunny, taking 1 HP off of him.

Also during the turn, the Chaos Dreadnought took a pot shot at some knights, but didn't inflict any damage - the Cover and AEGIS of these warriors proved true!










Turn 2

By Turn 2, the Slaanesh Player had already lost one of their units, though the other two factions had also received damage. At this point, the Slaanesh and Easter Bunny had more eggs than The Order, but the game was by no means over by a long shot.

Chicks were closing in on Noise Marines. They attempted to shoot them down a little this turn, but after another turn or so, they would be engaged at close quarters.

During this turn, several close combats continued, more shots were fired by the Noise Marines and Lucius himself made his appearance with his bodyguard... the time for him to fight had come, as the chicks were relentless in their pursuit. Seems these chicks were highly territorial, bloodthirsty birds. Both The Order and Lucius' warband had their hands full.


The Easter Bunny was lobbing egg bombs on Noise Marines and attacked the Rhino Tank in melee range. The Rhino was a valuable tool for collecting eggs, especially with the loss of the Slaaneshi Flesh Beast. This didn't bode well for the Rhino, but it did survive the melee.



The Order had set their eyes upon the Chaos Dreadnought. It would be tough to attack, but they were somewhat evenly matched. The Multi-Melta finished off a damaged knight (the Flesh Beast had hurt him the turn before), but melee would determine the victor over the next few turns...


Lucius was good for the fight, he and his warband managed to take down some chicks, but their pecks were felling Lucius' bodyguards as well.

Some Order Knights had also engaged some chicks this turn.






Turns 3-5

Turns 3-5 was where the bulk of the game was resolved, where Turn 2 essentially set the stage for the events that occurred here.


Eggs weren't being collected so much in these turns, but a lot of melee took place, with a pinch of ranged (mainly from the Easter Bunny.


Over these turns, the main warlord of The Order fell in battle against the chicks, all but taking them down with him. The knights nearby fared quite well, defeating a unit of chicks, which really showed how unlucky the mounted warlord had been. The knights avenged their leader in time though!



The Slaanesh Player over these turns lost almost everything they had. The chicks defeated his Noise Marines and defeated Lucius bodyguard, even threatening the champion of Slaanesh himself. The Rhino Tank was mercilessly attacked in the rear by the Easter Bunny - due to their respective Movement speeds, there was really no escape for the transport vehicle.



The Chaos Dreadnought was fighting against a lieutenant of The Order and a knight bodyguard. Though blows had been dealt to each other, a stray shot from the Easter Bunny's eye laser tipped the battle into the favour of the Stormcast Eternals - they managed to finish the abominable beast of flesh and metal just before the end of Turn 5.
Laser eyes are on target...

At the end of Turn 5, the dice roll for the random game length resulted in the game continuing into Turn 6.











Turn 6

By Turn 6, there were very few models left - for all the players in fact!





There were only a few chicks left fighting Lucius. He finished them off (unscathed) this turn.


The Order had already finished off their chicks on the previous turn, allowing them to hastily collect a few more eggs, which bumped them in front of the Slaanesh Player.



The Easter Bunny collected a couple more eggs, preparing to get some more should the game continue.


Lucius was hoping to pursue and defeat the Easter Bunny, but that would be a challenge given the difference in Movement distance. Also, the random game turn roll failed, so it was the end of the game! Maybe next time Lucius...

Evil! Evil Easter Bunny! Look at it holding back it's laughter...



Results

Okay, so after the battle ended (was pretty quick and bloody), the results were as follows:

Egg Points
1st) Easter Bunny: 20 Eggs
2nd) The Order: 17 Eggs
3rd) Slaanesh Warband: 14 Eggs

The Easter Bunny won in this department!

Fitting, considering he delivers them... or makes them?

Slay and Survive
1st) The Order: 26-50% Army Value Remaining
Equal 2nd) Easter Bunny: 1-25% Army Value Remaining
Equal 2nd) The Order: 1-25% Army Value Remaining

The Order had proved their might in this game, having fought off foes and coming out the strongest.

The survivors rally with their hard won loot.

Lucius gets to keep it all for himself - he's the only survivor!

The Slaanesh Player didn't really get to shine in this game, but he thoroughly enjoyed it along with everyone else! Was a super fun game indeed.


And that's it! Hope you enjoyed the game, and feel free to like our Facebook Page or reserve the Free E-Book.


Facebook Page 
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Free E-Book
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Happy Easter!